It’s generous for a demo, giving exactly enough content to grasp the basics… and, of course, to make the player really want the full game, with its full roster of DBZ characters and more stages than the admittedly classic DBZ standard “empty grassland.” Fans will just have to settle for fighting seven other Gokus in that wasteland until the end of January. The demo gives four levels (mostly tutorial) of single-player battle and two online modes (versus and co-op). Battle of Z welcomes you with a catchy remix to Dragon Ball Z’s first opening credits, setting up a game that is sure to be filled with nostalgia. Fights are large-scale team melee affairs that get extremely chaotic, as it’s impossible to have your eye on everybody on the map who’s trying to punch you in the face.Īside from the signature moves and so on, the coolest trick is definitely the DBZ trademark smash-and-teleport move: a team that’s got it together can take turns batting an unfortunate foe around the sky like a soccer ball. Controls are as basic as fighting games get, with everything from a teleport to a Kamehameha being performed with simple two-button combinations. The combat is reminiscent of the previous Tenkaichi Budokai titles by Spike, fighting games with wide-open arenas that the player can fly freely around like the characters do in the anime. Artdink is coming off a long run of very – suspiciously – similar arena combat games based on Macross, Gundam, and Madoka, and given the style of gameplay they’ve been working in it’s not a surprise that they were given Dragon Ball Z. Dimps has one, Spike has another, Namco has one in the arcades, and this game is by Artdink (A-Train, Carnage Heart). This is a Dragon Ball game not even a fan could love.It is a testament to exactly how popular Dragon Ball videogames are that the franchise can house multiple distinct series, each by a different small developer, that cover the same material in the same genre (fighting), usually in the exact same format. Read honest and unbiased product reviews from our users. Its fighting game mechanics lack any depth for it to be considered anything more than an unfair button-masher, and its repetitive missions are just as boring as they are lifeless. Find helpful customer reviews and review ratings for Dragon Ball Z: Battle of Z - Playstation 3 at. But it isn’t long before an uninspired brawler rears its ugly head. Fans won’t care for the meager morsels of nostalgia, and players who have no idea who or what a Kakarot is will never find out.īattle of Z welcomes you with a catchy remix to Dragon Ball Z’s first opening credits, setting up a game that is sure to be filled with nostalgia. Sure, they’re brimming with fan service and even feature the same cast from the dub, but they suck the life out of what made them so great the first time you watched them. Instead of replicating those climactic moments from the show, the missions you complete feel repetitive and anything but fun. That’s a shame, too, considering the anime has devoted entire arcs spanning several episodes to key battles. Before long, battles start to feel like a cruel game of cat and mouse mixed in with short bursts of button-mashing combos that promise spectacle but fail to deliver. There were moments when my target flew by me, and as I was getting ready to punch him down, another one came from out of nowhere, forcing me to change targets. They're so large that it's too hard to see where everyone is, and you need to rely on a faulty targeting system that locks onto your enemies but obscures your view point. This is by far the best Dragon Ball Z film yet and is honestly a love letter to fans. The story and characters within the film were created by the creator of the series, Akira Toriyama. Even the act of initiating a fight is unnecessarily difficult thanks to the sheer size of each level. Dragon Ball Z: Battle of Gods is the first new Dragon Ball Z film in over 17 years.
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